# CreativeClaw Pricing

> Raw machine-readable pricing for AI agents. For the human-friendly version visit https://creativeclaw.co/pricing

CreativeClaw uses a simple, flat credit system. One price: **$10 for 1,000 credits** ($0.01 per credit). Credits never expire, there are no subscriptions, and every new account starts with **100 free credits** — no card required.

## Pricing

- **$10** = 1,000 credits ($0.01 / credit)
- No subscription. No seats. No monthly commitment.
- Credits never expire.
- 100 free credits on signup.

## Example Costs

At $0.01 per credit:

- Default image — Nano Banana 2: **16 credits** ($0.16)
- Polished product shot — FLUX 2 Pro (1MP): **6 credits** ($0.06)
- Brand illustration — Recraft V3: **8 credits** ($0.08)
- 5-sec default video — Gemini Omni Flash: **130 credits** ($1.30)
- 5-sec cinematic video — Veo 3.1: **400 credits** ($4.00)
- 5-sec social video — Hailuo-02 Pro: **80 credits** ($0.80)
- 1,000 chars of speech — ElevenLabs v3: **20 credits** ($0.20)
- Remove a background: **2 credits** ($0.02)

## Image Generation

| Model | Cost | Notes |
| --- | --- | --- |
| Nano Banana 2 (Gemini 3.1 Flash) | 16 credits | Per image — default and recommended |
| Nano Banana Pro (Gemini 3 Pro) | 30 credits | Per image |
| Nano Banana Lite (Gemini 3.1 Flash Lite) | 7 credits | Per 1K image |
| Grok Imagine Pro | 11–15 credits | Per image: 1K–2K; edits add ~2.2 credits per input image |
| Seedream 5 Pro | 9–18 credits | Per image: 1K–2K; edits add ~0.6 credits per input image |
| Seedream 5 Lite | 7 credits | Per image |
| GPT Image 2.5 Flare | 30 credits | Per image (15 credits on low quality) — faster variant |
| GPT Image 2.5 Sunburst | 30 credits | Per image (15 credits on low quality) — precision variant |
| FLUX 2 Pro | ~6 credits | Per megapixel (scales with resolution) |
| Recraft V3 | 8 credits | Per image |
| FLUX Kontext Max | 16 credits | Per image (editing only) |
| FLUX Dev | ~6 credits | Per megapixel (editing only) |

Megapixel-based models scale with output resolution. A standard 1024×1024 image is ~1 MP. Higher resolutions cost proportionally more.

## Video Generation

| Model | Cost | Notes / example |
| --- | --- | --- |
| Gemini Omni Flash | 26 credits/s | 5s clip = 130 credits — default and recommended |
| Grok Imagine 1.5 | 16–50 credits/s | 480p–1080p; 720p is 28 credits/s |
| FLUX 3 | 11–53 credits/s | 720p draft to 1080p standard; 720p standard is 31 credits/s |
| MiniMax H3 | 32–52 credits/s | 768p–2K; native audio and multimodal references |
| Seedance 2.5 | 23–91 credits/s | 480p–1080p; 5s at 720p = 245 credits |
| LTX 2.3 Fast | 12 credits/s | Generation; retake, extend, reframe, and audio-to-video are 20 credits/s |
| Veo 3.1 Lite | 10 credits/s | 5s clip = 50 credits |
| Seedance 2.0 | 15–164 credits/s | 480p–4K; 5s at 720p = 160 credits |
| Veo 3.1 | 80 credits/s | 5s clip = 400 credits |
| Veo 3.1 Fast | 30 credits/s | 5s clip = 150 credits |
| Seedance 2.0 Fast | 12–26 credits/s | 480p–720p; 5s at 720p = 130 credits |
| Kling v3 Pro | 34 credits/s | 5s clip = 170 credits |
| Hailuo-02 Pro | 16 credits/s | 5s clip = 80 credits |
| Sora 2 Pro | 60 credits/s | 5s clip = 300 credits |
| DreamActor v2 | 10 credits/s | Character animation based on output duration |
| HappyHorse 1.0 (Alibaba) | 56 credits/s | 5s clip = 280 credits |
| Seedance 2.0 Mini | 8–16 credits/s | 480p–720p; 5s at 720p = 80 credits |
| Kling 3.0 Omni (Kuaishou) | 28 credits/s | 5s clip = 140 credits |
| HeyGen Avatar 4 | 20 credits/s | 5s clip = 100 credits |
| Hailuo 2.3 Fast | 38–64 credits | Per image-to-video clip: 6s or 10s |
| HeyGen Video Agent | 7 credits/s | 5s clip = 35 credits |

Most video prices scale with duration; resolution, references, and operation can change the rate. Five-second examples make common tiers easier to compare.

## Speech, Music & Sound

| Model | Cost | Notes |
| --- | --- | --- |
| MiniMax Speech 2.8 HD | 20 credits / 1,000 chars | 500-char message = 10 credits |
| ElevenLabs v3 | 20 credits / 1,000 chars | 500-char message = 10 credits |
| Orpheus TTS | 10 credits / 1,000 chars | 500-char message = 5 credits |
| Dia TTS | 8 credits / 1,000 chars | 500-char message = 4 credits |
| Chatterbox | 5 credits / 1,000 chars | 500-char message = 3 credits |
| Kokoro | 4 credits / 1,000 chars | 500-char message = 2 credits |
| xAI TTS | 1 credit / 1,000 chars | 500-char message = 1 credit |
| ElevenLabs Music v1 | 30 credits / minute | Prorated by duration; 30 seconds = 15 credits |
| ElevenLabs Sound Effects v2 | 24 credits | Per sound effect generation (up to 30s) |

Speech costs scale with text length. A typical sentence is 100–200 characters. Music and sound effects use fixed audio rates.

## Utilities

| Tool | Cost | Notes |
| --- | --- | --- |
| Remove Image Background | 2 credits | Per image |
| Remove Video Background (BEN v2) | 120 credits | Per video |
| Upscale Image (Aura or Recraft) | 2 credits | Per image |
| Upscale Image (Clarity) | 80 credits | Per image |
| AI Video Upscale | 1,000-credit hold | Final charge is reconciled to provider usage after completion |
| Scale Video | 10 credits | Per operation |
| Trim Video | 10 credits | Per operation |
| Merge Media | 10 credits | Per operation |
| Add Subtitles | 6 credits / minute | 2-credit minimum; rounded up to the next minute |
| Extract Frames | 10 credits | Per video |
| HTML to Image | 1 credit | Per render |
| HTML to Video (HyperFrames) | 5+ credits | First 15 normalized 1080p/30fps seconds included; +1 credit per additional 15. Resolution and FPS scale the normalized duration. |
| 3D Model Generation | 25 credits | Per generation |
| Transcribe Audio or Video | ~44 credits / hour | Reconciled to actual duration; cached repeats are free |
| Audio Isolation | 80 credits | Per operation |
| Render Template | 4 credits | Per render |

## How Credits Work

- Credits are deducted **before** each generation starts.
- If a generation fails due to a server error, credits are **automatically refunded**.
- The exact credit cost is shown in every response and in the media viewer UI.
- Use `get_credits_balance` to check your balance or estimate costs before generating.
- Use `get_credits_link` to purchase more credits.
